At 55 stacks this item evolves, providing an aura of 10 physical protection and 10 magical protection. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. ( Any Attack speed past base speeds up the recharge rate of Jormungandrs Basic Attack. As for credentials, I have almost 2000 worshippers on Jorm (which isn't a lot for some people, but is quite a lot for me) and like all game modes equally (except random god modes, I despise random god modes). [notes] => Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. [display_name] => Yemoja You are healed for 100% of the healing reduced. ) SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. You can support us ad-free for less than $1 a month! The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. You may still move. Strong and Fast Basic attack damage. Aura Allied gods within 70 units have their physical protections increased by 15 and their hp5 increased by 25. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. She's abnoxious, but she won't kill you alone. PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. ( Array If you two are alone in lane, you might be able to win a boxing match. ) The time Jormungandr bestrides the earth is one of unmatched calamity, the days of Ragnarok where the oceans boil and the land quakes. [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. First off, Skadi just hurts. Heimdallr can, and probably will hurt you with his auto's. Array 1. 75 Stacks). Focussing the Geb will not accomplish much, cause thats what the Geb wants. [url] => baron-samedi At 55 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection. Immune to hard displacement. Jormungandr | Smite Wiki | Fandom ( Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. Cabra out damages you, even in support, though that's about his only benefit. ( ( Smite is an online battleground between mythical gods. [scoreVal] => 4 [god_id] => 90 You definitely out damage him, and I would say that your wave clear is superior. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. Firing this ability while invisible reveals Jormungandr as he emerges out of the ground, knocking up Enemies around him. Learn Jormungandr's skills, stats and more. ( ) [url] => xing-tian 1. Copyright 2019 SMITEFire | All Rights Reserved. Cooldown - 120s. [notes] => Funnily enough, Ares really is the best and the worst matchup simultaneously. [god] => Array [display_name] => Cthulhu Jormungandr & Gilded Arrow Buff! (Smite Season 8 Duel) In fact, you can treat a Cerb matchup very similarly to an Ares matchup. If ***ba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). [scoreVal] => 3 Would you like to let the author know their guide helped you and leave them a message? [url] => hades [display_name] => Xing Tian ) If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. [god] => Array Ymir is a guardian God has high health, good survivability, high sustain and strong late game when full items. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [display_name] => Izanami Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. AURA - You gain 6 GP5 if you have the lowest gold on your team. The final item should generally be situational. ( You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. [notes] => Odin help us. ( - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. Jormungandr Counter Smite - Zathong There isn't much to the mirror match, if you play better, you will win. Sorry but you don't know what you're talking about. This is a build from personal opinions and hope to receive your comments. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Patch 9.9 by SorHades - 4 months ago. His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it. ) I want to receive promotions from our partners. This effect is not interrupted by damage but is interrupted by hard Crowd Control. You can see the most recently updated guides on the browse guides page. This field damages and slows Enemies inside of it every second. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. ) This guide has not yet been updated for the current season. So, I suggest you should use Jormungandr solo, tank. You out damage geb, no contest. Personally, I love all four starter options for Jorm, and have no problems going for one over the other. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. 1. She can't proc your passive, but she may not have to. [notes] => Similarly to an Athena, a good Terra will chew you up and spit you out. [god] => Array [god] => Array [display_name] => Apollo [url] => anubis This can only occur once every 15 seconds. Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. ) ( You will find builds for arena, joust, and conquest. The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. This Build will grant the auto damage you could never imagine,you could hit up 180! Best tip for this matchup, but lots of wards and watch for ganks. This can only occur once every 15 seconds. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. Ranked: Conquest - Match 1294855487 - SmiteGuru If she ults you, ult out. Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. [god_id] => 5 After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. [url] => athena Smite God: Jormungandr Build Guide Discussion 2 More Guides Tap an item or ability icon for detailed info Jormungandr Build Start (Against Physical) Warrior's Blessing Imperial Helmet Healing Potion 2 Multi Potion 2 Teleport Fragment Start (safe) Warrior's Blessing Chalice of Healing Healing Potion Teleport Fragment Core Build Dynasty Plate Helm I've had a Skadi do more than half my health in a single ability, it isn't fun. Or you could play Cabra, he works better for this and is just as fun. Jormungandr counter Tips. If Anhur wants you dead, you are dead. ) ) Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. PASSIVE - 10% of your Mana from items is converted to Magical Power. Jorm thrives as a front line bruiser character. Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. 1. Ranked: Conquest (Console) - Match 1012354126 - SmiteGuru Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. 1, His Silence Counters Your Second and 3 Ability, Array Please consider supporting us by whitelisting us in your ad blocker! During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. [god] => Array [god_id] => 68 Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. Copyright 2019 SMITEFire | All Rights Reserved. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. ) This can only occur once every 15 seconds. But to top it all off, her ice slick thingy procs Jorm's passive. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. [god] => Array ) ( Jormungandr is so large that he cannot be affected by Hard Displacement. [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). He wants to be up in people's faces and constantly poking and harassing them, and locking them down for your ADCs/ Mages to finish off the kills. Cooldown - 110s. [god_id] => 23 ( Cooldown - 120s. See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. Subsequent hits on the same target do half the bonus damage for the next 3s. Required fields are marked *. [god] => Array You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. You can support us ad-free for less than $1 a month! Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. If Kumba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). ) Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. [god_id] => 37 [god_id] => 52 Copyright 2019 SMITEFire | All Rights Reserved. ( Subsequent hits on the same target do half the bonus damage for the next 3s. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. But to top it all off, her ice slick thingy procs Jorm's passive. You can see the most recently updated guides on the browse guides page. ) Max 50 stacks. This effect can only occur once every 10s. Please verify that you are not a bot to cast your vote. Jormungandr | Season 9 | A Snazzy Build Concept, Ragnarok is here (Jormungandr Guardian Build). AURA - Enemies within 55 units have their Attack Speed reduced by 25%. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection. - Jorm's voice actor, Kellen Goff also voices plushie Jorm. SMITEFire is the place to find the perfect build guide to take your game to the next level. The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. Please consider supporting us by whitelisting us in your ad blocker! PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. The initial countdown will not start until you leave the fountain. GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type.